// doc: 2026 · Eugene Popov · 20yr · 7 eras · 16 signals

Have an idea? I'll help you bring it to life!

Withover20yearsofexperienceintheITindustry,myteamandIarereadytotakeonanyproject,nomatterhowcomplexorlarge.Weworkwithawiderangeoftechnologiesandindustries,sowecanfindasolutionthatisperfectlytailoredtoyourneeds.

20years
7eras
16signals
6stacks
DriveFrontenddevelopmentwithAngularandNuxtJSON-LDvisualeditorPipelinearchitecture
// 02 · TRACE · MEMORY MAP

20 years · 16 signals

Over 20 years of product innovation — modular platforms, AI-native tools, and edge delivery across industries. 7 eras, 16 shipped projects with scope and stack.

DriveOutstaffTasmanian riftMarathonInterverseAD 510A Long Time Ago
KONSTRUKTORCH.01
// CH.01 · PRESENT
Drive

// edge nodes · JSON-LD graphs · pipeline editors · Nuxt 4 streams

EDGE-SYNC
FIG 01.01// infra stream

HIRO-MicroDataCenters BV

Architected and deployed a modular streaming ecosystem using Nuxt 4 and FastAPI, implementing isolated environment modules to handle diverse high-performance content sources. Optimized the delivery pipeline to ensure seamless synchronization and low-latency performance across distributed edge nodes.

  • Frontend development with Angular and Nuxt 3/4
  • JSON-LD visual editor
  • Pipeline visual editor
  • UI architecture and backend API integration
  • JavaScript
  • Node.js
  • Python
  • Angular
  • Nuxt
KONSTRUKTORCH.02
// CH.02 · MULTIPLEX
Outstaff

// parcel flows · FastAPI · AI mindmaps · nonlinear stories · payments

LOGISTICS
FIG 02.01// flow rewrite

Delivery service

Relaunch of the delivery service, fixing and improving all the basic functionality of the project, including reworking the main flow of the parcel from handover to payment and distribution of fees.

  • Refactoring and optimization for various platforms of the user site
  • Rework of the administration panel
  • Changes to the mechanism of working with translation dictionaries
  • Rework of the life cycle of the shipment and in/out of payments
  • JavaScript
  • GoLang
  • HTML/CSS
  • Frontend
  • Backend
  • CI/CD
  • React
  • Docker
  • Caddy
API-CORE
FIG 02.02// micro services

RestAPI services

For various projects, the FastAPI + PostgreSQL platform was chosen as the default solution due to its auto-documentation, quick implementation concept, and high scalability.

  • Developing classic CRUD services
  • Creating microservices for websocket
  • Connecting ML models and processing queues
  • Python
  • Backend
  • CI/CD
  • Swagger
  • FastAPI
  • PyTorch
  • WebSocket
NEURAL-MAP
FIG 02.03// canvas + cards

Mindmaps with AI

Implementation of a mindmap canvas with linked task cards for AI, as well as adaptation of the UI for correct operation regardless of the platform, including mobile devices.

  • Implementation of UI components from the core
  • Connection of Rest API services
  • Optimization of the touch interface for mobile devices
  • Implementation a payments platform
  • JavaScript
  • HTML/CSS
  • Frontend
  • CI/CD
  • Nuxt.js
  • Adaptive/Responsive layouts
STORY-GRAPH
FIG 02.04// branching narrative

Non-linear storytelling service

Development of a new frontend for a service where each visitor can become an author of their own continuation or a completely new story. For this, a mindmap constructor was implemented, and the third-party service Xsolla was connected to organize payments and work with users.

  • Isolation of legacy code base
  • Implementation of a new UI with support for autopayments when switching to paid content
  • Implementation of a third-party platform for payments and user base
  • Creation of interactive components for the editor and display of stories
  • Optimization for the mobile platform, taking into account its specifics
  • JavaScript
  • HTML/CSS
  • Frontend
  • Adaptive/Responsive layouts
  • React
  • Xsolla
FORM-ENGINE
FIG 02.05// questionnaire tree

Document generator

Creation of the core of a web application, a constructor of non-linear forms, based on which the interface of a document generator from questionnaire data was implemented.

  • Creation of a framework for non-linear forms
  • Curating the development of frontend and backend interaction
  • Connection a payment service
  • JavaScript
  • HTML/CSS
  • Frontend
  • Consulting
  • React
  • Paypal
  • Adaptive/Responsive layouts
RELAUNCH
FIG 02.06// legacy audit

Assessing motivation and productivity service

Full refactoring and relaunch of the project on a new platform, updated design and reworked business logic.

  • Audit of the legacy-version
  • Creation of a development plan with minimization of resources
  • Implementation of a new UI
  • Improvement of business logic and data accumulation
  • JavaScript
  • Node.js
  • HTML/CSS
  • Frontend
  • Backend
  • React
  • Restana
KONSTRUKTORCH.03
// CH.03 · HYBRID
Tasmanian rift

// hybrid mobile · realtime pet care · Ionic · full service cycle

MOBILE-PET
FIG 03.01// hybrid care

Consumer pet service

Development of a mobile application from scratch, based on the hybrid platform Ionic, to create a convenient service for finding assistants in pet care and supporting the full cycle of service provision.

  • Selection of the optimal platform instead of a native application
  • Implementation of design templates taking into account the specifics of the platform and its capabilities
  • Implementation of status updates and real-time communication
  • Implementation of the full cycle of service provision from search to payment and fixing the stages of order execution
  • JavaScript
  • HTML/CSS
  • Frontend
  • Angular
  • Ionic
  • Paypal
KONSTRUKTORCH.04
// CH.04 · POP-SCIENCE
Marathon

// album launches · fan services · artist CRM · massive datasets

NEURAL-MAP
FIG 04.01// canvas + cards

Entertainment and popularization services

Development of a variety of projects and applications in the field of entertainment and popular science, including advertising campaigns for the launch of music albums, broadcasts of new films and television series, and fan services for world-famous companies and artists.

  • Frontend development and cross-platform optimization
  • Research for finding optimal solutions for implementing concepts
  • JavaScript
  • PHP
  • HTML/CSS
  • Python
  • Frontend
  • Backend
  • Adaptive/Responsive layouts
  • UI/UX
  • Vanilla
TEAM-FLOW
FIG 04.02// workflow construct

CRM for artists

Development and implementation of a complex for solving the maximum number of tasks for organizing local and international concentrated activities, as well as monitoring work processes and the state of teams.

  • Adaptation of design mockups for the real tasks of the application
  • Optimization of the interface and data loading for displaying large amounts of data
  • Creation of a cross-platform web application with support for mobile devices
  • Creation of a workflow construct
  • PHP
  • JavaScript
  • HTML/CSS
  • Frontend
  • Backend
  • Polymer.js
  • Adaptive/Responsive layouts
KONSTRUKTORCH.05
// CH.05 · ARCHITECT
Interverse

// roadmaps · SOAP transport · UI-kit frameworks · flow optimization

PRODUCT-MAP
FIG 05.01// editorial ops

Realty service

Rethinking the concept of a real estate trading/renting platform and creating road maps for its development. Establishing processes and trying to create a unique real estate trading/renting platform that would stand out from the rest. Identifying problem areas in communications and work processes and finding ways to fix them.

  • Creation of roadmaps for technical and product development
  • Creation of an internal editorial department to improve the quality of information materials
  • Optimization of communications between departments after identifying problem areas
  • Improvement of the flow of implementations
  • Development of new advertising products and changes to the flow of their sales
  • Consulting
  • Roadmaps
  • Flow optimization
  • Analytics
  • UI/UX
FRAMEWORK
FIG 05.02// thin client

Project management service

A thin client and a transport microservice were developed for a project management system using the SOAP protocol. During development, a framework was created as a separate product.

  • UI components and a UI-kit concept were developed and implemented
  • An isolated framework was created for implementation in third-party projects
  • JavaScript
  • PHP
  • HTML/CSS
  • Vanilla
  • Adaptive/Responsive layouts
KONSTRUKTORCH.06
// CH.06 · IMMERSIVE
AD 510

// marketplace · 3D cinema halls · Flash promos · ticket booking

CATALOG
FIG 06.01// USP platform

Marketplace service

Frontend development of a trading internet platform that provides a catalog of goods and services in an industrial classification system, where companies can list their products and services, as well as use the platform's services to develop their Unique Selling Proposition.

  • Support and maintenance of a customer service
  • Full redesign and implementation of UI components for the website and private area of clients
  • Integration with a API-services
  • PHP
  • JavaScript
  • HTML/CSS
  • Frontend
  • Adaptive/Responsive layouts
SPATIAL-3D
FIG 06.02// hall explorer

Cinema

A cinema website was developed that includes a schedule and ticket booking system, as well as an interactive 3D module that allows visitors to explore the cinema hall and learn about screenings, watch trailers, and book tickets.

  • Shooting of the exterior and interiors
  • Stized transfer to 3d of the real environment and animation
  • Development of the static version interface
  • Development of the booking system taking into account the integration with the current flow of the cinema
  • Implementation of the interactive module
  • Integration of the content management system
  • JavaScript
  • PHP
  • HTML/CSS
  • Frontend
  • Backend
  • Adaptive/Responsive layouts
  • 3D
  • Blender
  • UI/UX
NEURAL-MAP
FIG 06.03// canvas + cards

Promo campaings

We develop websites to promote new products and services for our clients in a variety of industries. We work with clients to develop a concept, select a platform, and implement the site, including integrating it with offline advertising campaigns.

  • Participation in the development of advertising concepts
  • Selection of the platform for implementation
  • Implementation of design-mockups and interactive interfaces
  • JavaScript
  • PHP
  • HTML/CSS
  • Adaptive/Responsive layouts
  • Flash
  • Vanilla
  • Prepress
KONSTRUKTORCH.07
// CH.07 · GENESIS
A Long Time Ago

// Flash wallpapers · Blender Game Engine · 2D/3D scenes · market origin

GENESIS
FIG 07.01// Flash → Blender

Interactive wallpapers

Development of interactive Animated Desktop Wallpapers. Initially created using Flash, but later moved to three-dimensional space using Blender Game Engine. A unique product line that has established a strong foothold in the market.

  • Game logic development
  • 3d/2d scene creation
  • Python
  • Frontend
  • 3D
  • Blender
  • Flash